7 days to die zombie drop damage12/29/2022 Though zombies should get back their "personal" loot (skaters drop mechanical parts and hoodies, businessmen drop money and suits, etc) at a rate of probably around 10-15%. 15% chance for an uncommon item would work just fine, but with current chances, zombies are just pure exp grind.Ģ% seems like a good drop chance for generally rare goods. Nope, it's 1 in 250 (2%), the files have already been analyzed. It is more in the area of 1:30 -1:50 kinda hard to tell excactly cus bags are easy to miss when you fight a pile over a relatively large area, or if the bags despawn during BMs.īut you can keep a somewhat accurate measure if you keep track on both bags and killls Originally posted by BubblestationCPH:And the dropchance is way better than 1:300 btw I tell you one thing I like or love among many many things in a17, the ability to recover arrows. I strongly feel this choice is not only a poor one but counterproductive to a fun and exciting adventure they are trying to create for the gamer.Īs I said, originally that was the point in having unique zombies, otherwise its just asthetics and pointless to have a nurse, football player, farmer, soldier etc. THIS WAS the TFP or Madmoles idea and it was a good one. Very surprised none of you or no one agreed. I thought the point I made of uniques zombies dropping unique items was a good point. I really have no idea what they have it as but again as I said, have not yet seen ONE loot drop. It doesn't even have to be 1 in 20 but again - as i said better than 1 in 300. I'm ultimately saying it needs to be an increased chance. It is probable that in your games 'loot chance' it might be effected but I have my loot chance at default or 100% As I said, I have yet to see a drop after killing 100s of zombie. The chance or finding loot percentage should not be great, I'm suggesting its broken, or more than broken just needs to be increased slightly tweaked. I like the fact that not every corpse needs to be looted. Yes I understand the uncommon chance, I mentioned in my post. I'm all for a "slim" chance of loot but after over 200 zombies kills so far in a17 and not one loot drop I think its either broken or completely removed. any word if this just needs to be fixed, or was it made so they just don't drop anyting on purpose? Madmole as I understood it said zombies would "occaionally" drop loot. Whats the point now in gaving differnt types of zombies except for just asthetics. It is a very bad choice this addition, stupid in fact, I think. The nurse would drop medical supplies, the farmer would drop farming tools, not always but you understand what I'm saying thier uniqueness made you want to attack them for a higher chance of those type of items. It was as I understood it THE POINT IN MAKING UNIQUE zombies. In fact, some zombies you might attack while others you would avoid based on thier loot drops. Originally it was fun and a tactic to attack or expect certain loot drops from certain zombies. Understand the reduction in loot drops from before from zombies but since playing A17 not one zombie has yet to drop one loot bag. Not happy wiht no loot drops from zombies, very disappointed and feel its very stupid.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |